Hi all, I've noticed that activating OpenGL in QCustomPlot 2.0 seems to reduce the performance of my realtime plotting application.
Have other people noticed the same thing, and what have they done about it?
My application was optimised for the software renderer; using a constant axis scaling, 1024 samples and a line thickness of 1.
OpenGL rendering seems to use about 2x the CPU, whether I'm on a desktop (Windows, Linux and Mac OSX) or Raspberry Pi.